event03_BEER PONG

Set Up
- The official beer pong table is 8′ long, 2′ wide, and about 27.5″ tall (ours will range from 27.5″ to 29″).
- We’ll have 3 tables with 3 games played at the same time by all 6 teams.
- Then, at one end of the table, there’ll be a pyramid with a 5 cup base (15 cups total) filled with 2 oz. of beer.
- On the right side of the pyramid, there’s 1 cup filled with water.
Game Play
EYE-TO-EYE
- To start the game, each team chooses 1 players to shoot for who goes first.
- Each player stands at each end of the table, looks each other in eye, and shoots at the 15 cups.
- Whoever makes it, that team goes first.
- If they tie (both make or both miss), they play ROCK/PAPER/SCISSORS to see who goes first.
PLAYING
- Each player shoots once.
- If a ball lands in one of the cups with beer on the opposite side of the table, someone from the defending team must drink it and remove it from the table.
- If a ball misses, it stays on the defending side in the water cup.
- After all 5 players on a team shoot, the other team has their 5 chances.
- The game ends when the last cup is made on one side.
- At this point, the defending team gets a chance at Redemption.
SHOOT ‘TIL YOU MISS
- For redemption, each player has the opportunity to shoot when the last cup on their side has already been made.
- If you make your first redemption shot, you get to go again. If you keep making them, you keep shooting.
- If you miss, the next player shoots (until they miss, and so on…)
- If 1 of 5 players makes the last cup on the opposing side, teams go to Overtime.
OVERTIME
1st Overtime: 3 cups (line or pyramid)
2nd Overtime: 3 cups
3rd+ Overtime: 1 cup
2nd Overtime: 3 cups
3rd+ Overtime: 1 cup
SHOOT – DRINK – REPEAT
Specs and Rules
- WATER CUP: make a ball in the water cup during your turn and the opposing team has to share 16 oz. of beer
- BOUNCING: You can bounce a ball in into the cup instead of shooting it normally. The bonus is that you remove the cup you made from the table in addition to one chosen by the defending team. The downside is that the defending team can actually swat the ball away once it has touched the table.
- BRING BACKS: 4 out of 5 players on one team must make a cup during a single turn.
- DRINKING CUP: during your turn, if you make the ball into a game cup that someone is still drinking and holding, your team wins automatically.The person must touch the cup first. Once it’s touched, the cup is live, and anyone can try to make it into that cup. Why? If 2 people shoot at the same time, and make the same cup, this doesn’t count as a “drinking cup” make.
Additional Rules and Notes
- If you knock over a cup with the ball, the cup counts as made. Now, many of you know that this also means if you chuck the ball at the cups as hard as you can, you could probably knock over a few and take advantage of this rule. However, in light of good sportsmanship and not-being-an-ass-manship, try not to do that. If you shoot lasers, you shoot lasers, what can we do?
- If the ball incidentally bounces into a cup, the cup counts.
- If the ball almost knocks over a cup, and a defender catches it, but the ball is still in the cup, it counts.
- If the ball almost knocks over a cup, and a defender catches it, but the ball leaves the cup, it doesn’t count.
- The ball is live once it touches the table or a cup – meaning that you can grab it, swat it, or whatever.
- If you knock over one of your own cups, it counts, so be careful when swatting and defending.
- If two or more people shoot at the same time and happen to make it into the cup, it counts as a make for Bring Backs, but no additional cup is removed.
- If the ball is in the air and is accidentally (or purposefully) blocked, a cup (defending team’s choice) is removed from the table. Of course, you have to drink the beer too. Think of it as goal-tending
Scoring
- Each team plays every other team on Friday in a Round Robin Tournament.
- Wins and Losses from the tournament determine seeding (rankings 1-6).
- Margin of Victory determines the winner in the case of a tie.
- We’ll play a Double-Elimination Playoff on Saturday following the diagram below to determine final scores.
- 1st Place = 7 points
- 2nd Place = 6 points
- 3rd Place = 5 points
- 4th Place = 4 points
- 5th Place = 3 points
- 6th Place = 2 points
- 7th Place = 1 point
FRIDAY ROUND ROBIN TOURNAMENT
Round 1 —–
Team Green vs. Team Light Blue
Team Gray vs. Team Blue
Team Red vs. Team Orange
Team Gray vs. Team Blue
Team Red vs. Team Orange
…
Team Black Bye
Round 2 —–
Team Green vs. Team Gray
Team Light Blue vs. Team Red
Team Blue vs. Team Black
Team Light Blue vs. Team Red
Team Blue vs. Team Black
…
Team Orange Bye
Round 3 —–
Team Light Blue vs. Team Orange
Team Green vs. Team Blue
Team Gray vs. Team Black
Team Green vs. Team Blue
Team Gray vs. Team Black
…
Team Red Bye
Round 4 —–
Team Green vs. Team Red
Team Light Blue vs. Team Black
Team Gray vs. Team Orange
Team Light Blue vs. Team Black
Team Gray vs. Team Orange
…
Team Blue Bye
Round 5 —–
Team Green vs. Team Orange
Team Red vs. Team Black
Team Light Blue vs. Team Blue
Team Red vs. Team Black
Team Light Blue vs. Team Blue
…
Team Gray Bye
Round 6 —–
Team Green vs. Team Black
Team Gray vs. Team Red
Team Blue vs. Team Orange
Team Gray vs. Team Red
Team Blue vs. Team Orange
…
Team Light Blue Bye
Round 7 —–
Team Light Blue vs. Team Gray
Team Orange vs. Team Black
Team Blue vs. Team Red
Team Orange vs. Team Black
Team Blue vs. Team Red
…
Team Green Bye
SATURDAY DOUBLE ELIMINATION TOURNAMENT